Element card · group Modded · atomic number 15,224, its rank
Oxide Plugin Development
Offline 148.222.205.107:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Oxide Plugin Development set, and what settings are in force?
The name of Oxide Plugin Development carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts Oxide Plugin Development?
No region is published by Oxide Plugin Development. Rust Data Lab shows a server's stated location, not a verified position of the machine. 148.222.205.107:28015 is the address it uses.
On what Rust version does Oxide Plugin Development operate?
On Linux, Oxide Plugin Development is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is Oxide Plugin Development for staying online?
Oxide Plugin Development is not online at the moment; the last sighting was 11 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe days
How often does a wipe happen on Oxide Plugin Development, and at what time?
Too few wipes are on record for Oxide Plugin Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.
Where it appears
How should you read the tags on Oxide Plugin Development?
The game's server browser reads the tags Oxide Plugin Development publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Oxide Plugin Development appear in?
These themed Rust Data Lab lists carry Oxide Plugin Development: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Oxide Plugin Development place?
The seven-day player-hours table has Oxide Plugin Development at #15,224, in the top 70% of ranked servers.
How many players does Oxide Plugin Development have at the moment?
No live signal from Oxide Plugin Development right now, which was last seen 11 days 20 hours ago.
How to join
How can you connect to Oxide Plugin Development?
Open the console with F1 in Rust and type client.connect 148.222.205.107:28015. The Launch Rust button on this page does the same job through Steam.