Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 15,224, its rank

Luna Raid - LGS3 test

Offline 148.222.205.107:28185 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,224top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 185
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  4. 4 Ru 404 RUST 2Х|ДЛ… 81
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Quick answers

from the figures on this page

Settings and map

How is Luna Raid - LGS3 test configured, and what rules apply?

Nothing in the name of Luna Raid - LGS3 test gives a gather rate. You get up to 64 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Luna Raid - LGS3 test sit?

There is no region on record for Luna Raid - LGS3 test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 148.222.205.107:28185.

On what Rust version does Luna Raid - LGS3 test operate?

On Linux, Luna Raid - LGS3 test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Luna Raid - LGS3 test for staying online?

Luna Raid - LGS3 test is not online at the moment; the last sighting was 12 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipe days

When does Luna Raid - LGS3 test wipe, and how often?

Luna Raid - LGS3 test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days ago.

Lists and tags

How should you read the tags on Luna Raid - LGS3 test?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts64 (Group limit): Teams cap at 64 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Luna Raid - LGS3 test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Luna Raid - LGS3 test appear in?

These themed Rust Data Lab lists carry Luna Raid - LGS3 test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Luna Raid - LGS3 test hold among Rust servers?

Player hours over the last week put Luna Raid - LGS3 test at #15,224, inside the top 70% of ranked servers.

How full is Luna Raid - LGS3 test right now?

The last recorded sighting of Luna Raid - LGS3 test was 12 days 2 hours ago, and it is offline now.

Getting on

How can you connect to Luna Raid - LGS3 test?

Open the console with F1 in Rust and type client.connect 148.222.205.107:28185. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts64
Group limit Teams cap at 64 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.