Element card · group Modded · atomic number 15,993, its rank
Oxide Plugin Development
Offline 148.227.115.191:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Oxide Plugin Development set, and what settings are in force?
No gather rate appears in the name of Oxide Plugin Development. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Oxide Plugin Development sit?
No region is published by Oxide Plugin Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 148.227.115.191:28015 is the address it uses.
Which Rust version is Oxide Plugin Development on?
Rust network protocol 2634 and build 166652 on Linux is what Oxide Plugin Development uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Oxide Plugin Development stay up, and how reliable is its uptime?
Oxide Plugin Development is not online at the moment; the last sighting was 25 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipes and resets
What is the wiping pattern on Oxide Plugin Development?
Too few wipes are on record for Oxide Plugin Development to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 4 hours ago the current world was made.
Tags, lists
How should you read the tags on Oxide Plugin Development?
These are the tags Oxide Plugin Development makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Plugin Development come up?
The Rust Data Lab lists that include Oxide Plugin Development are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Oxide Plugin Development hold among Rust servers?
Player hours over the last week put Oxide Plugin Development at #15,993, inside the top 71% of ranked servers.
What does the current player count on Oxide Plugin Development tell you?
No live signal from Oxide Plugin Development right now, which was last seen 25 days 15 hours ago.
Getting on
What is the way to join Oxide Plugin Development?
You can connect by pressing F1 in Rust and entering client.connect 148.227.115.191:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.