Element card · group Modded · atomic number 15,308, its rank
Oxide Plugin Development
Offline 148.227.97.55:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is Oxide Plugin Development configured, and what rules apply?
No gather rate appears in the name of Oxide Plugin Development. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Oxide Plugin Development?
No region is published by Oxide Plugin Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 148.227.97.55:28015.
What Rust version does Oxide Plugin Development currently run?
Rust network protocol 2634 and build 167781 on Linux is what Oxide Plugin Development uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Oxide Plugin Development stay online?
Currently offline, Oxide Plugin Development was last seen 8 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe schedule
What is the wiping pattern on Oxide Plugin Development?
Too few wipes are on record for Oxide Plugin Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 10 hours ago.
Tags, lists
How should you read the tags on Oxide Plugin Development?
These are the tags Oxide Plugin Development makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Plugin Development come up?
These themed Rust Data Lab lists carry Oxide Plugin Development: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Oxide Plugin Development place?
The seven-day player-hours table has Oxide Plugin Development at #15,308, in the top 70% of ranked servers.
How full is Oxide Plugin Development right now?
No live signal from Oxide Plugin Development right now, which was last seen 8 days 15 hours ago.
Getting on
How can you connect to Oxide Plugin Development?
You can connect by pressing F1 in Rust and entering client.connect 148.227.97.55:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.