Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,308, its rank

Luna Raid - LGS3 test

Offline 148.227.97.55:28185 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,308top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 54
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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Luna Raid - LGS3 test?

The name of Luna Raid - LGS3 test carries no gather rate. Group size is capped at 64 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Luna Raid - LGS3 test based in?

There is no region on record for Luna Raid - LGS3 test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 148.227.97.55:28185 is the address it uses.

What Rust version does Luna Raid - LGS3 test currently run?

Rust network protocol 2634 and build 167781 on Linux is what Luna Raid - LGS3 test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Luna Raid - LGS3 test stay up, and how reliable is its uptime?

Luna Raid - LGS3 test is not online at the moment; the last sighting was 9 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipe days

How often does a wipe happen on Luna Raid - LGS3 test, and at what time?

Luna Raid - LGS3 test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.

Where it appears

How should you read the tags on Luna Raid - LGS3 test?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts64 (Group limit): The team limit is 64; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Luna Raid - LGS3 test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Luna Raid - LGS3 test come up?

You will find Luna Raid - LGS3 test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Luna Raid - LGS3 test hold among Rust servers?

The seven-day player-hours table has Luna Raid - LGS3 test at #15,308, in the top 70% of ranked servers.

What does the current player count on Luna Raid - LGS3 test tell you?

No live signal from Luna Raid - LGS3 test right now, which was last seen 9 days 15 hours ago.

Getting on

What steps get you onto Luna Raid - LGS3 test?

You can connect by pressing F1 in Rust and entering client.connect 148.227.97.55:28185, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts64
Group limit The team limit is 64.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.