Rust Data LabData lab · live
Live readings Servers11,644 Players43,541 Populated3,049 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 4,909, its rank

WARBANDITS.GG DOGFIGHT

Online EU 148.251.232.50:28005 checked 11m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,909top 22% · #1691 in EU
Last wipe2d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:27 UTC2d ago 2 – running 1
Sun 25 Oct, 21:17 UTC3d ago 2 – 1 days 1
Fri 9 Oct, 20:24 UTC19d ago 5 halved by day 1 16 days 0
Thu 8 Oct, 16:36 UTC20d ago 5 – 1.2 days 1
Fri 2 Oct, 15:26 UTC26d ago 1 – 6 days 1
Thu 1 Oct, 21:40 UTC FW27d ago 1 – 0.7 days 0
Thu 1 Oct, 11:51 UTC27d ago 7+1 queue – 0.4 days 3
Wed 30 Sep, 15:50 UTC28d ago 7+1 queue – 0.8 days 1
Wed 30 Sep, 08:01 UTC29d ago 7+1 queue – 0.3 days 1
Tue 29 Sep, 15:59 UTC29d ago 3 – 0.7 days 25

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ро Российский X10… 5
    Российский X1000 MAGIC|SURVHUB.RU|EVETNS EU · groups of 50+ · 1000x · monthly · 3 on average 5/ 200
  3. 3 Qa Q1 - Aim Train… 0
    Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0/ 16
  4. 4 Eu EU | Deadzone … 0
    EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0/ 16
  5. 5 Al AlexRust X1000… 0
    AlexRust X1000000 EU · groups of 50+ · 1e+06x · monthly · 1 on average 0/ 100
  6. 6 Me MelonRust.ru #… 68
    MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average 68/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on WARBANDITS.GG DOGFIGHT?

WARBANDITS.GG DOGFIGHT runs a procedural map of size 2,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on WARBANDITS.GG DOGFIGHT?

Nothing in the name of WARBANDITS.GG DOGFIGHT gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as combat training, practice for aim and PvP, loot provided. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts WARBANDITS.GG DOGFIGHT?

With its EU tag, WARBANDITS.GG DOGFIGHT places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 148.251.232.50:28005.

On what Rust version does WARBANDITS.GG DOGFIGHT operate?

Rust network protocol 2635 and build 168909 on Linux is what WARBANDITS.GG DOGFIGHT uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does WARBANDITS.GG DOGFIGHT stay online?

WARBANDITS.GG DOGFIGHT is live as of now. According to the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does WARBANDITS.GG DOGFIGHT hold a steady performance?

In the last 48 hours, it averaged 20 server fps, with a low of 5. The maximum entity count was 29,149, covering buildings, deployables and all else in the world. Memory use peaked at 2,260 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on WARBANDITS.GG DOGFIGHT?

Wiping once a month with the force wipe is what WARBANDITS.GG DOGFIGHT does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 2 days 9 hours ago. Its tags set out a wipe schedule of once a month.

How does WARBANDITS.GG DOGFIGHT look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on WARBANDITS.GG DOGFIGHT?

These are the tags WARBANDITS.GG DOGFIGHT makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does WARBANDITS.GG DOGFIGHT come up?

You will find WARBANDITS.GG DOGFIGHT on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does WARBANDITS.GG DOGFIGHT place?

Seven-day player hours place WARBANDITS.GG DOGFIGHT at #4,909 overall, #1,691 in Europe and in the top 22% of ranked servers.

What does the current player count on WARBANDITS.GG DOGFIGHT tell you?

At the moment WARBANDITS.GG DOGFIGHT has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 23:00 UTC, at 1 players.

How to join

What is the way to join WARBANDITS.GG DOGFIGHT?

In Rust, press F1 and enter client.connect 148.251.232.50:28005. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/ST4bPjk7fj.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.