Rust Data LabData lab · live
Live readings Servers11,693 Players37,293 Populated2,927 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 7,230, its rank

C4rbonCod3 2026 Test Server

Offline 148.63.157.93:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#7,230top 32%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:50 UTC15d ago 1 – running 1
Mon 12 Oct, 21:37 UTC16d ago 1 – 0.9 days 1
Sat 10 Oct, 03:44 UTC18d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on C4rbonCod3 2026 Test Server?

The map on C4rbonCod3 2026 Test Server is procedural, made by the game.

What settings and rules apply on C4rbonCod3 2026 Test Server?

No gather rate appears in the name of C4rbonCod3 2026 Test Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

What region hosts C4rbonCod3 2026 Test Server?

There is no region on record for C4rbonCod3 2026 Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 148.63.157.93:28015.

What Rust version does C4rbonCod3 2026 Test Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what C4rbonCod3 2026 Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does C4rbonCod3 2026 Test Server stay online?

Right now C4rbonCod3 2026 Test Server is offline, with its last appearance 32 hours ago. For the last 7 full days, 14 of 168 hours were online, giving 8% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on C4rbonCod3 2026 Test Server, and at what time?

With no fixed rhythm, C4rbonCod3 2026 Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 4 hours ago.

What does a typical wipe day on C4rbonCod3 2026 Test Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags C4rbonCod3 2026 Test Server carries?

The game's server browser reads the tags C4rbonCod3 2026 Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does C4rbonCod3 2026 Test Server appear in?

The Rust Data Lab lists that include C4rbonCod3 2026 Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does C4rbonCod3 2026 Test Server place?

C4rbonCod3 2026 Test Server sits at #7,230 for seven-day player hours, placing it in the top 32% of ranked servers.

How full is C4rbonCod3 2026 Test Server right now?

No live signal from C4rbonCod3 2026 Test Server right now, which was last seen 32 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

Getting on

What steps get you onto C4rbonCod3 2026 Test Server?

In Rust, press F1 and enter client.connect 148.63.157.93:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.