Rust Data LabData lab · live
Live readings Servers11,692 Players45,091 Populated3,130 Fresh wipes · 3h101 Sampled every 5 min

Element card · group PvE · atomic number 4,321, its rank

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28035 checked 9m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,321top 19% · #729 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:52 UTC FW27d ago 4 – running 0
Thu 1 Oct, 05:07 UTC27d ago 4 – 0.6 days 0
Wed 30 Sep, 19:04 UTC28d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sa Sanguine Rust … 6
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  5. 5 Du Dusk till Dawn… 3
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  6. 6 Sh "SHADOW KIDS" … 5
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Quick answers

from the figures on this page

Server setup

What map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs a procedural map of size 2,500; the game generates it. The name of the map is: Custom Map.

What settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name says it: gather runs at 2x on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Groups top out at 16 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 148.72.141.118:28035 is the address it uses.

On what Rust version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x operate?

Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses. The protocol must match for you to join; Steam will update your game.

How reliably does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay online?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is reachable. About 12 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x known for smooth running?

The last 48 hours show an average of 238 server fps and a minimum of 234. The entity count reached 30,800, including buildings, deployables and all other world items. Memory use peaked at 2,860 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The only wipe on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 6 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x involve?

Recent wipes on average reached 4 players at their busiest. Peak numbers on the latest wipe came 30 hours in.

Lists and tags

What should you understand from the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carries?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in?

You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

Against other Rust servers, where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x place?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #4,321 on seven-day player hours, #729 in North America, and in the top 19% of all ranked servers.

What does the current player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x tell you?

Of 100 slots, 0 are taken on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How to join

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

You can connect by pressing F1 in Rust and entering client.connect 148.72.141.118:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts16
Group limit The team limit is 16.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.