Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 3,704, its rank

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28045 checked 7m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 5
Rank · atomic number#3,704top 17% · #607 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:43 UTC FW27d ago 2 – running 0
Thu 1 Oct, 05:13 UTC27d ago 2 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sa Sanguine Rust … 2
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  6. 6 Sh "SHADOW KIDS" … 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 2,500 runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, generated by the game. The name of the map is: Custom Map.

What settings and rules apply on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

According to its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. Groups top out at 16 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x based in?

The NA tag is how Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 148.72.141.118:28045.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses. The protocol must match for you to join; Steam will update your game.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay up, and how reliable is its uptime?

At the moment, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. The uptime it reports suggests it restarted roughly 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

How well does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform?

The last 48 hours show an average of 231 server fps and a minimum of 186. Buildings, deployables and everything else in the world added up to as many as 27,252 entities. The highest memory usage was 2,945 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and at what time?

Once a month is all Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 5 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 5 hours after it began.

Where it appears

What should you understand from the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carries?

The game's server browser reads the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x come up?

You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

What position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold among Rust servers?

Seven-day player hours place Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #3,704 overall, #607 in North America and in the top 17% of ranked servers.

How full is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently shows 1 players across 100 slots. A seven-day sample gives 1 players on average and 5 at the top. Over 48 hours, the highest average fell at 01:00 UTC, at 3 players.

How to join

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

In Rust, press F1 and enter client.connect 148.72.141.118:28045. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.