Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 2,627, its rank

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28065 checked 11m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average1peak 7
Rank · atomic number#2,627top 12% · #427 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:56 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:25 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 19:05 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sa Sanguine Rust … 3
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  5. 5 Du Dusk till Dawn… 3
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  6. 6 Sh "SHADOW KIDS" … 5
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Quick answers

from the figures on this page

Server setup

What map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 3,500 runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, generated by the game. On the map name: Custom Map.

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

According to its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. You get up to 16 players per group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 148.72.141.118:28065 is the address it uses.

What Rust version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently run?

Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay online?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is reachable. The uptime it reports suggests it restarted roughly 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x known for smooth running?

In the last 48 hours, it averaged 213 server fps, with a low of 134. The maximum entity count was 152,291, covering buildings, deployables and all else in the world. Memory use peaked at 3,776 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and how often?

The only wipe on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 3 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 6 hours after it began.

Tags, lists

Which meanings sit behind the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in?

The Rust Data Lab lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Against other Rust servers, where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x place?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #2,627 on seven-day player hours, #427 in North America, and in the top 12% of all ranked servers.

How full is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently shows 2 players across 100 slots. The week's figures average 1 players and top out at 7. Over 48 hours, the highest average fell at 01:00 UTC, at 3 players.

Connection

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Open the console with F1 in Rust and type client.connect 148.72.141.118:28065. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.