Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h172 Sampled every 5 min

Element card · group PvE · atomic number 6,760, its rank

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28075 checked 9m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,760top 31% · #1070 in NA
Last wipe26d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW26d ago 5 – running 5
Thu 1 Oct, 02:04 UTC26d ago 5 – 0.7 days 0
Wed 30 Sep, 19:04 UTC27d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sa Sanguine Rust … 3
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  5. 5 Sh "SHADOW KIDS" … 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs a procedural map of size 1,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

According to its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. Groups top out at 16 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x based in?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 148.72.141.118:28075.

On what Rust version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x operate?

On Linux, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stay up, and how reliable is its uptime?

At the moment, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. The uptime it reports suggests it restarted roughly 7 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 60 as the lowest. Buildings, deployables and everything else in the world added up to as many as 1,860 entities. Memory use peaked at 2,224 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Wiping once a month with the force wipe is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 1 hours ago. Its tags set out a wipe schedule of once a month.

On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): It has 125 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): The server browser files it under North America: that is the tag list Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in?

The Rust Data Lab lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x compare with other servers in the rankings?

Seven-day player hours place Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #6,760 overall, #1,070 in North America and in the top 31% of ranked servers.

What does the current player count on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x tell you?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently shows 0 players across 125 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.

Getting on

What steps get you onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

In Rust, press F1 and enter client.connect 148.72.141.118:28075. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp125
Max players It has 125 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.