Rust Data LabData lab · live
Live readings Servers11,665 Players33,246 Populated2,811 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 15,991, its rank

WEAPONS DEFENSE TEST

Offline 149.154.11.115:28315 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,991top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:13 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 42
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  4. 4 Ru 404 RUST 2Х|ДЛ… 11
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  5. 5 Ru RustSpain.com … 3
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  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Settings and map

What map is in play on WEAPONS DEFENSE TEST?

A procedural map runs on WEAPONS DEFENSE TEST, generated by the game.

How is WEAPONS DEFENSE TEST configured, and what rules apply?

The name of WEAPONS DEFENSE TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does WEAPONS DEFENSE TEST sit?

There is no region on record for WEAPONS DEFENSE TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 149.154.11.115:28315.

What Rust version does WEAPONS DEFENSE TEST currently run?

On Windows, WEAPONS DEFENSE TEST is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does WEAPONS DEFENSE TEST stay up, and how reliable is its uptime?

Currently offline, WEAPONS DEFENSE TEST was last seen 25 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

What is the wiping pattern on WEAPONS DEFENSE TEST?

Too few wipes are on record for WEAPONS DEFENSE TEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 11 hours ago the current world was made.

What does a typical wipe day on WEAPONS DEFENSE TEST involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 8 hours in.

Tags, lists

Which meanings sit behind the tags on WEAPONS DEFENSE TEST?

gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): Player slots: 0; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list WEAPONS DEFENSE TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does WEAPONS DEFENSE TEST come up?

These themed Rust Data Lab lists carry WEAPONS DEFENSE TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does WEAPONS DEFENSE TEST compare with other servers in the rankings?

The seven-day player-hours table has WEAPONS DEFENSE TEST at #15,991, in the top 71% of ranked servers.

What does the current player count on WEAPONS DEFENSE TEST tell you?

No live signal from WEAPONS DEFENSE TEST right now, which was last seen 25 days 3 hours ago.

Getting on

What is the way to join WEAPONS DEFENSE TEST?

You can connect by pressing F1 in Rust and entering client.connect 149.154.11.115:28315, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players Player slots: 0.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.