Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Vanilla · atomic number 2,050, its rank

Deadlock Vanilla! Linux Players Welcome

Online EU 149.202.88.156:1337 checked 10m ago

monthly wipes vanillacarbon
Join the experiment
Atomic mass · players now 6/ 50 12% full Room to join
7-day average2peak 9
Rank · atomic number#2,050top 9% · #797 in EU
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246803:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [EU East] Face… 22
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  4. 4 Fa [EU] Facepunch… 78
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  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 57/ 100
  6. 6 Ma Magic Rust — L… 21
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Quick answers

from the figures on this page

Server setup

What map is in play on Deadlock Vanilla! Linux Players Welcome?

A procedural map of size 3,000 with seed 618656864 runs on Deadlock Vanilla! Linux Players Welcome, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Deadlock Vanilla! Linux Players Welcome set, and what settings are in force?

The name of Deadlock Vanilla! Linux Players Welcome carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Carbon plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Deadlock Vanilla! Linux Players Welcome based in?

With its EU tag, Deadlock Vanilla! Linux Players Welcome places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 149.202.88.156:1337.

Which Rust version is Deadlock Vanilla! Linux Players Welcome on?

Rust network protocol 2635 and build 168909 on Linux is what Deadlock Vanilla! Linux Players Welcome uses. The protocol must match for you to join; Steam will update your game.

How dependable is Deadlock Vanilla! Linux Players Welcome for staying online?

At the moment, Deadlock Vanilla! Linux Players Welcome is online. About 20 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Deadlock Vanilla! Linux Players Welcome known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 30. The maximum entity count was 56,896, covering buildings, deployables and all else in the world. Memory use peaked at 2,362 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Deadlock Vanilla! Linux Players Welcome, and at what time?

Wiping once a month with the force wipe is what Deadlock Vanilla! Linux Players Welcome does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 6 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Deadlock Vanilla! Linux Players Welcome involve?

Recent wipes on average reached 8 players at their busiest. 26 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Deadlock Vanilla! Linux Players Welcome carries?

The game's server browser reads the tags Deadlock Vanilla! Linux Players Welcome publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Deadlock Vanilla! Linux Players Welcome appear in?

These themed Rust Data Lab lists carry Deadlock Vanilla! Linux Players Welcome: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates Deadlock Vanilla! Linux Players Welcome?

The deadlock.com hostname Deadlock Vanilla! Linux Players Welcome publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player numbers

How does Deadlock Vanilla! Linux Players Welcome compare with other servers in the rankings?

Seven-day player hours place Deadlock Vanilla! Linux Players Welcome at #2,050 overall, #797 in Europe and in the top 9% of ranked servers.

How full is Deadlock Vanilla! Linux Players Welcome right now?

At the moment Deadlock Vanilla! Linux Players Welcome has 6 of its 50 slots filled. A seven-day sample gives 2 players on average and 9 at the top. Over 48 hours, the highest average fell at 03:00 UTC, at 6 players.

Getting on

What is the way to join Deadlock Vanilla! Linux Players Welcome?

You can connect by pressing F1 in Rust and entering client.connect 149.202.88.156:1337, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rust.deadlock.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.