Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 14,092, its rank

Small Rust Server

Offline 149.36.51.135:28015 checked 35d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#14,092top 65%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 138
    ShockRust | Blue | NoLimit no group limit · 157 on average 138/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 148
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 148/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 116
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 116/ 700
  5. 5 Ru RustSpain.com … 34
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 34/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Small Rust Server?

Generated by the game, the map on Small Rust Server is procedural.

How is Small Rust Server configured, and what rules apply?

No gather rate appears in the name of Small Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Small Rust Server based in?

Nothing about a region is published by Small Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 149.36.51.135:28015.

What Rust version does Small Rust Server currently run?

Rust network protocol 2633 and build 163794 on Windows is what Small Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does Small Rust Server stay up, and how reliable is its uptime?

Right now Small Rust Server is offline, with its last appearance 35 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Small Rust Server wipe, and how often?

Small Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 7 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Small Rust Server?

These are the tags Small Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Small Rust Server appear in?

The Rust Data Lab lists that include Small Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Small Rust Server place?

The seven-day player-hours table has Small Rust Server at #14,092, in the top 65% of ranked servers.

What does the current player count on Small Rust Server tell you?

No live signal from Small Rust Server right now, which was last seen 35 days 1 hours ago.

Getting on

What steps get you onto Small Rust Server?

Open the console with F1 in Rust and type client.connect 149.36.51.135:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.