Rust Data LabData lab · live
Live readings Servers11,837 Players81,308 Populated3,746 Fresh wipes · 3h263 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

RustTweaker Local Server

Offline 149.50.215.178:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:46 UTC5d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RustTweaker Local Server?

Generated by the game, the map on RustTweaker Local Server is procedural.

What rules has RustTweaker Local Server set, and what settings are in force?

Nothing in the name of RustTweaker Local Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RustTweaker Local Server based in?

No region is published by RustTweaker Local Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 149.50.215.178:28015.

On what Rust version does RustTweaker Local Server operate?

Rust network protocol 2635 and build 168909 on Windows is what RustTweaker Local Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustTweaker Local Server stay online?

Right now RustTweaker Local Server is offline, with its last appearance 2 days 19 hours ago. For the last 6 full days, 5 of 144 hours were online, giving 3% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on RustTweaker Local Server, and at what time?

RustTweaker Local Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days ago the current world was made.

Tags, lists

Which meanings sit behind the tags on RustTweaker Local Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustTweaker Local Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustTweaker Local Server appear in?

These themed Rust Data Lab lists carry RustTweaker Local Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does RustTweaker Local Server place?

Player hours over the last week put RustTweaker Local Server at #15,335, inside the top 69% of ranked servers.

How full is RustTweaker Local Server right now?

The last recorded sighting of RustTweaker Local Server was 2 days 19 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

How can you connect to RustTweaker Local Server?

You can connect by pressing F1 in Rust and entering client.connect 149.50.215.178:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.