Element card · group Modded · atomic number 14,139, its rank
Local Test Server
Offline 149.50.32.175:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Local Test Server?
A procedural map runs on Local Test Server, generated by the game.
What rules has Local Test Server set, and what settings are in force?
No gather rate appears in the name of Local Test Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Local Test Server sit?
Nothing about a region is published by Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 149.50.32.175:28015 is the address it uses.
On what Rust version does Local Test Server operate?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local Test Server stay up, and how reliable is its uptime?
Currently offline, Local Test Server was last seen 31 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Wipes and resets
When does Local Test Server wipe, and how often?
Too few wipes are on record for Local Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 23 hours ago.
Lists and tags
How should you read the tags on Local Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Local Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local Test Server appear in?
These themed Rust Data Lab lists carry Local Test Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Local Test Server compare with other servers in the rankings?
Player hours over the last week put Local Test Server at #14,139, inside the top 61% of ranked servers.
How full is Local Test Server right now?
The last recorded sighting of Local Test Server was 31 days 20 hours ago, and it is offline now.
Getting on
What is the way to join Local Test Server?
You can connect by pressing F1 in Rust and entering client.connect 149.50.32.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.