Element card · group Modded · atomic number 15,358, its rank
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly
Online 15.204.13.5:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 06:58 UTC14d ago | 0 | – | running | 0 |
| Sun 11 Oct, 03:42 UTC17d ago | 4 | halved by day 2 | 3.1 days | 3 |
| Sat 10 Oct, 06:04 UTC18d ago | 4 | – | 0.9 days | 0 |
| Fri 9 Oct, 01:46 UTC20d ago | 4 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
The map on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is procedural at size 4,500 with seed 227080, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server facts
Which location is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly based in?
Going by its name rather than a tag, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 15.204.13.5:28015 is the address it uses.
What Rust version does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly currently run?
On Linux, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly stay up, and how reliable is its uptime?
[US] Syndicate | 2x | Solo/Duo/Trio | Monthly is live as of now. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 146 of 168 hours were online, giving 87% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly known for smooth running?
Server fps averaged 149 over the last 48 hours, with 95 as the lowest. Buildings, deployables and everything else in the world added up to as many as 659,380 entities. Up to 8,672 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, and at what time?
With no fixed rhythm, [US] Syndicate | 2x | Solo/Duo/Trio | Monthly wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 20 hours ago the current world was made.
On [US] Syndicate | 2x | Solo/Duo/Trio | Monthly, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
How should you read the tags on [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
These are the tags [US] Syndicate | 2x | Solo/Duo/Trio | Monthly makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly come up?
The Rust Data Lab lists that include [US] Syndicate | 2x | Solo/Duo/Trio | Monthly are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Against other Rust servers, where does [US] Syndicate | 2x | Solo/Duo/Trio | Monthly place?
Player hours over the last week put [US] Syndicate | 2x | Solo/Duo/Trio | Monthly at #15,358, inside the top 69% of ranked servers.
How full is [US] Syndicate | 2x | Solo/Duo/Trio | Monthly right now?
At the moment [US] Syndicate | 2x | Solo/Duo/Trio | Monthly has 0 of its 100 slots filled. The past week gives an average of 0 players.
Connection
What is the way to join [US] Syndicate | 2x | Solo/Duo/Trio | Monthly?
You can connect by pressing F1 in Rust and entering client.connect 15.204.13.5:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.