Element card · group Modded · atomic number 4,234, its rank
A Shockbyte Rust Server
Online 15.204.152.109:27582 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:33 UTC16h ago | – | – | running | 0 |
| Mon 26 Oct, 20:15 UTC3d ago | 2 | held half | 2.6 days | 0 |
| Fri 23 Oct, 08:25 UTC6d ago | 2 | held half | 3.5 days | 0 |
| Sat 17 Oct, 20:56 UTC12d ago | 2 | held half | 5.5 days | 2 |
| Thu 15 Oct, 16:47 UTC14d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1715992344; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has A Shockbyte Rust Server set, and what settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
Server facts
In what location does A Shockbyte Rust Server sit?
Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 15.204.152.109:27582.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Is A Shockbyte Rust Server known for smooth running?
In the last 48 hours, it averaged 168 server fps, with a low of 110. Buildings, deployables and everything else in the world added up to as many as 93,868 entities. The highest memory usage was 3,800 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
With no fixed rhythm, A Shockbyte Rust Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 6 hours ago.
On A Shockbyte Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. 47 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
A Shockbyte Rust Server sits at #4,234 for seven-day player hours, placing it in the top 19% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
Of 10 slots, 0 are taken on A Shockbyte Rust Server right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 2 players.
How to join
What steps get you onto A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 15.204.152.109:27582. The Launch Rust button on this page does the same job through Steam.