Element card · group Modded · atomic number 7,125, its rank
A Shockbyte Rust Server
Online 15.204.152.8:25601 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:25 UTC5d ago | 3 | – | running | 0 |
| Sat 17 Oct, 05:35 UTC12d ago | 2 | halved by day 2 | 7 days | 0 |
| Sun 11 Oct, 20:17 UTC17d ago | 2 | halved by day 2 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 25112511; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 15.204.152.8:25601 is the address it uses.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A Shockbyte Rust Server for staying online?
At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 42 minutes ago. It was online for 134 of 168 hours in the last 7 full days, which is 80% uptime. It first appeared to Rust Data Lab on 11 October 2026.
How well does A Shockbyte Rust Server perform?
The last 48 hours show an average of 169 server fps and a minimum of 127. The entity count reached 52,557, including buildings, deployables and all other world items. The highest memory usage was 4,446 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on A Shockbyte Rust Server?
No next wipe can be predicted on A Shockbyte Rust Server: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does A Shockbyte Rust Server place?
Player hours over the last week put A Shockbyte Rust Server at #7,125, inside the top 32% of ranked servers.
How full is A Shockbyte Rust Server right now?
Of 4 slots, 0 are taken on A Shockbyte Rust Server right now. Averaged over the past week: 0 players, peaking at 3.
Connection
How can you connect to A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 15.204.152.8:25601, or by pressing Launch Rust here, which starts the game through Steam and joins for you.