Element card · group Modded · atomic number 10,556, its rank
A Shockbyte Rust Server
Online 15.204.152.91:27038 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:21 UTC8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,700 with seed 1199187739; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.152.91:27038.
What Rust version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
Right now, A Shockbyte Rust Server is reachable. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 130 of 168 hours were online, giving 77% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
In the last 48 hours, it averaged 138 server fps, with a low of 101. Buildings, deployables and everything else in the world added up to as many as 73,715 entities. Memory use peaked at 3,768 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 15 hours ago the current world was made.
What does a typical wipe day on A Shockbyte Rust Server involve?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does A Shockbyte Rust Server place?
A Shockbyte Rust Server sits at #10,556 for seven-day player hours, placing it in the top 47% of ranked servers.
How many players does A Shockbyte Rust Server have at the moment?
Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and type client.connect 15.204.152.91:27038. The Launch Rust button on this page does the same job through Steam.