Rust Data LabData lab · live
Live readings Servers11,676 Players50,302 Populated3,170 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 14,353, its rank

Fractured Eden Test

Offline 15.204.47.27:28035 checked 26d ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,353top 63%
Last wipe26d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 15:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 5hFri 30 Oct, 15:10 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hFri 13 Nov, 15:10 UTC
  4. 29d 5hFri 27 Nov, 15:10 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 43d 5hFri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC26d ago 2 – running 0
Thu 1 Oct, 13:58 UTC27d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 8
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Quick answers

from the figures on this page

Server setup

What rules has Fractured Eden Test set, and what settings are in force?

The name of Fractured Eden Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does Fractured Eden Test sit?

No region is published by Fractured Eden Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 15.204.47.27:28035.

Which Rust version is Fractured Eden Test on?

On Windows, Fractured Eden Test is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How reliably does Fractured Eden Test stay online?

Currently offline, Fractured Eden Test was last seen 26 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Fractured Eden Test wipe, and how often?

The prediction for Fractured Eden Test follows its tag, as too few wipes are on record to confirm the schedule. Due next on Friday 30 October at 15:10 UTC is its wipe. Counting back, the current world began 26 days 14 hours ago. Wipes every two weeks are what its tags set out.

How does Fractured Eden Test look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on Fractured Eden Test?

These are the tags Fractured Eden Test makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Fractured Eden Test appear in?

You will find Fractured Eden Test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

How does Fractured Eden Test compare with other servers in the rankings?

Player hours over the last week put Fractured Eden Test at #14,353, inside the top 63% of ranked servers.

How full is Fractured Eden Test right now?

The last recorded sighting of Fractured Eden Test was 26 days 13 hours ago, and it is offline now.

Connection

How can you connect to Fractured Eden Test?

Open the console with F1 in Rust and type client.connect 15.204.47.27:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.