Element card · group Modded · atomic number 13,146, its rank
Jack&cooper
Offline 15.204.68.234:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:48 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:37 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 17:30 UTC18d ago | 1 | – | 1 days | 1 |
| Sat 10 Oct, 13:58 UTC19d ago | 1 | – | 1.1 days | 1 |
| Fri 9 Oct, 21:17 UTC19d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 15:13 UTC20d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 20:02 UTC20d ago | 1 | – | 0.8 days | 0 |
| Thu 8 Oct, 13:39 UTC21d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Jack&cooper?
A procedural map of size 4,500 with seed 385129667 runs on Jack&cooper, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Jack&cooper configured, and what rules apply?
No gather rate appears in the name of Jack&cooper. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Jack&cooper based in?
There is no region on record for Jack&cooper. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.204.68.234:28015.
What Rust version does Jack&cooper currently run?
On Linux, Jack&cooper is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Jack&cooper stay online?
Currently offline, Jack&cooper was last seen 8 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipes and resets
How often does a wipe happen on Jack&cooper, and at what time?
There is no next wipe to predict for Jack&cooper, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 21 hours ago.
What does a typical wipe day on Jack&cooper involve?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags Jack&cooper carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Jack&cooper publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Jack&cooper appear in?
The Rust Data Lab lists that include Jack&cooper are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Jack&cooper compare with other servers in the rankings?
The seven-day player-hours table has Jack&cooper at #13,146, in the top 59% of ranked servers.
What does the current player count on Jack&cooper tell you?
Jack&cooper is offline at the moment; the last sighting was 8 days 7 hours ago.
Connection
What steps get you onto Jack&cooper?
In Rust, press F1 and enter client.connect 15.204.68.234:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.