Element card · group PvE · atomic number 4,147, its rank
Valhalla's Gate | PvE
Online NA 15.204.93.71:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Valhalla's Gate | PvE?
Valhalla's Gate | PvE runs a procedural map of size 4,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Valhalla's Gate | PvE set, and what settings are in force?
No gather rate appears in the name of Valhalla's Gate | PvE. Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Valhalla's Gate | PvE based in?
The NA tag is how Valhalla's Gate | PvE lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.93.71:28015.
On what Rust version does Valhalla's Gate | PvE operate?
On Linux, Valhalla's Gate | PvE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Valhalla's Gate | PvE stay online?
Right now, Valhalla's Gate | PvE is reachable. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is Valhalla's Gate | PvE known for smooth running?
The last 48 hours show an average of 26 server fps and a minimum of 7. Buildings, deployables and everything else in the world added up to as many as 96,829 entities. Up to 3,161 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe days
How often does a wipe happen on Valhalla's Gate | PvE, and at what time?
Once a month is all Valhalla's Gate | PvE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on Valhalla's Gate | PvE involve?
At their busiest, recent wipes averaged 1 players. 18 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Valhalla's Gate | PvE?
gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^k (Build server): Practise base design and construction; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): The server browser files it under North America: that is the tag list Valhalla's Gate | PvE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Valhalla's Gate | PvE come up?
You will find Valhalla's Gate | PvE on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, where does Valhalla's Gate | PvE place?
Player hours for the past seven days give Valhalla's Gate | PvE #4,147, #702 in North America, and a place in the top 19% of ranked servers.
How many players does Valhalla's Gate | PvE have at the moment?
At the moment Valhalla's Gate | PvE has 0 of its 40 slots filled. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 04:00 UTC, averaging 4 players.
Getting on
How can you connect to Valhalla's Gate | PvE?
In Rust, press F1 and enter client.connect 15.204.93.71:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/UAYquhpEwz.
