Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Vanilla · atomic number 15,383, its rank

PAPUCHOS MX

Offline 15.235.105.151:28015 checked 2d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,383top 70%
Last wipe25d agono schedule published
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on PAPUCHOS MX?

The map on PAPUCHOS MX is procedural at size 5,000 with seed 1892072172, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has PAPUCHOS MX set, and what settings are in force?

Nothing in the name of PAPUCHOS MX gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

Which location is PAPUCHOS MX based in?

Nothing about a region is published by PAPUCHOS MX. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 15.235.105.151:28015.

Which Rust version is PAPUCHOS MX on?

On Linux, PAPUCHOS MX is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is PAPUCHOS MX for staying online?

Right now PAPUCHOS MX is offline, with its last appearance 2 days 18 hours ago. For the last 7 full days, 122 of 168 hours were online, giving 73% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on PAPUCHOS MX?

Wiping once a month with the force wipe is what PAPUCHOS MX does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 25 days 22 hours ago.

What does a typical wipe day on PAPUCHOS MX involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags PAPUCHOS MX carries?

The game's server browser reads the tags PAPUCHOS MX publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PAPUCHOS MX come up?

The Rust Data Lab lists that include PAPUCHOS MX are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does PAPUCHOS MX compare with other servers in the rankings?

The seven-day player-hours table has PAPUCHOS MX at #15,383, in the top 70% of ranked servers.

How full is PAPUCHOS MX right now?

No live signal from PAPUCHOS MX right now, which was last seen 2 days 18 hours ago. Over seven days the mean player count is 0.

Getting on

What is the way to join PAPUCHOS MX?

Open the console with F1 in Rust and type client.connect 15.235.105.151:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://tienda.latingamers.mx.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players 150 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.