Rust Data LabData lab · live
Live readings Servers11,806 Players70,052 Populated3,612 Fresh wipes · 3h182 Sampled every 5 min

Element card · group Modded · atomic number 15,326, its rank

[Asia] Rust War 2X | PVP | MAP WIPE 08/30

Online 15.235.132.74:28015 checked 13m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 As [SEA] AseanPan… 58
    [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 83 on average 58/ 115
  2. 2 Ru [SEA] Rust Man… 71
    [SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average 71/ 150
  3. 3 Ma [SEA] MayhemPH… 4
    [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 4 on average 4/ 140
  4. 4 坚果 #5[坚果]2X Solo/… 0
    #5[坚果]2X Solo/独狼/萌新/养老/月清 EA · no group limit · 2x · monthly · 2 on average 0/ 500
  5. 5 Ru [ASIA] RustSEA… 4
    [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average 4/ 50
  6. 6 Tw |TW-JP-SEA|Rus… 1
    |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 EA · groups of 12+ · 2x · weekly · 2 on average 1/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

[Asia] Rust War 2X | PVP | MAP WIPE 08/30 runs a procedural map of size 1,800 with seed 34144; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 configured, and what rules apply?

The name says it: gather runs at 2x on [Asia] Rust War 2X | PVP | MAP WIPE 08/30. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

Going by its name rather than a tag, [Asia] Rust War 2X | PVP | MAP WIPE 08/30 points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.235.132.74:28015.

On what Rust version does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 operate?

On Linux, [Asia] Rust War 2X | PVP | MAP WIPE 08/30 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 stay up, and how reliable is its uptime?

[Asia] Rust War 2X | PVP | MAP WIPE 08/30 is live as of now. The uptime it reports suggests it restarted roughly 3 days ago. For the last 7 full days, 61 of 168 hours were online, giving 36% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 known for smooth running?

In the last 48 hours, it averaged 239 server fps, with a low of 228. The entity count reached 14,993, including buildings, deployables and all other world items. Memory use peaked at 3,788 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 wipe, and how often?

[Asia] Rust War 2X | PVP | MAP WIPE 08/30's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 2 hours ago.

On [Asia] Rust War 2X | PVP | MAP WIPE 08/30, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags [Asia] Rust War 2X | PVP | MAP WIPE 08/30 carries?

The game's server browser reads the tags [Asia] Rust War 2X | PVP | MAP WIPE 08/30 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 come up?

You will find [Asia] Rust War 2X | PVP | MAP WIPE 08/30 on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

What position does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 hold among Rust servers?

The seven-day player-hours table has [Asia] Rust War 2X | PVP | MAP WIPE 08/30 at #15,326, in the top 69% of ranked servers.

How full is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 right now?

At the moment [Asia] Rust War 2X | PVP | MAP WIPE 08/30 has 0 of its 150 slots filled. Over seven days the mean player count is 0.

Connection

How can you connect to [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

Open the console with F1 in Rust and type client.connect 15.235.132.74:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.