Rust Data LabData lab · live
Live readings Servers11,644 Players43,541 Populated3,049 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 5,396, its rank

cowboy's buck-a-roo shop all are welcome

Offline 15.235.23.16:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,396top 24%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:42 UTC27d ago 3 – running 0
Fri 25 Sep, 01:49 UTC34d ago 1 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on cowboy's buck-a-roo shop all are welcome?

cowboy's buck-a-roo shop all are welcome runs a procedural map of size 4,500 with seed 423696; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is cowboy's buck-a-roo shop all are welcome configured, and what rules apply?

Nothing in the name of cowboy's buck-a-roo shop all are welcome gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is cowboy's buck-a-roo shop all are welcome based in?

Nothing about a region is published by cowboy's buck-a-roo shop all are welcome. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 15.235.23.16:28015.

On what Rust version does cowboy's buck-a-roo shop all are welcome operate?

On Linux, cowboy's buck-a-roo shop all are welcome is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does cowboy's buck-a-roo shop all are welcome stay up, and how reliable is its uptime?

Right now cowboy's buck-a-roo shop all are welcome is offline, with its last appearance 2 days 3 hours ago. It was online for 126 of 168 hours in the last 7 full days, which is 75% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipes and resets

What is the wiping pattern on cowboy's buck-a-roo shop all are welcome?

Too few wipes are on record for cowboy's buck-a-roo shop all are welcome to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

How does cowboy's buck-a-roo shop all are welcome look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

What should you understand from the tags cowboy's buck-a-roo shop all are welcome carries?

These are the tags cowboy's buck-a-roo shop all are welcome makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): 25 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does cowboy's buck-a-roo shop all are welcome appear in?

You will find cowboy's buck-a-roo shop all are welcome on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does cowboy's buck-a-roo shop all are welcome hold among Rust servers?

cowboy's buck-a-roo shop all are welcome sits at #5,396 for seven-day player hours, placing it in the top 24% of ranked servers.

What does the current player count on cowboy's buck-a-roo shop all are welcome tell you?

No live signal from cowboy's buck-a-roo shop all are welcome right now, which was last seen 2 days 3 hours ago. A seven-day sample gives 0 players on average and 2 at the top.

Connection

What steps get you onto cowboy's buck-a-roo shop all are welcome?

Open the console with F1 in Rust and type client.connect 15.235.23.16:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp25
Max players 25 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.