Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group Modded · atomic number 15,519, its rank

Rusty Cock

Offline 15.235.23.55:24572 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:01 UTC FW27d ago 1 – running 0
Fri 18 Sep, 22:45 UTC40d ago 2 halved by day 3 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 137
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  4. 4 Ru 404 RUST 2Х|ДЛ… 44
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  6. 6 Ru RustSpain.com … 348
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Quick answers

from the figures on this page

Settings and map

What map is in play on Rusty Cock?

A procedural map of size 4,500 with seed 2147483647 runs on Rusty Cock, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rusty Cock set, and what settings are in force?

No gather rate appears in the name of Rusty Cock. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Rusty Cock based in?

No region is published by Rusty Cock. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.235.23.55:24572.

Which Rust version is Rusty Cock on?

Rust network protocol 2634 and build 167584 on Linux is what Rusty Cock uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rusty Cock for staying online?

Right now Rusty Cock is offline, with its last appearance 17 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

What is the wiping pattern on Rusty Cock?

Too few wipes are on record for Rusty Cock to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 22 hours ago.

On Rusty Cock, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Tags, lists

How should you read the tags on Rusty Cock?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rusty Cock publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Cock come up?

These themed Rust Data Lab lists carry Rusty Cock: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Rusty Cock compare with other servers in the rankings?

Rusty Cock sits at #15,519 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does Rusty Cock have at the moment?

Rusty Cock is offline at the moment; the last sighting was 17 days 5 hours ago.

Connection

What steps get you onto Rusty Cock?

You can connect by pressing F1 in Rust and entering client.connect 15.235.23.55:24572, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.