Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Modded · atomic number 15,324, its rank

Potato Land

Offline 15.235.23.5:20068 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,324top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 83
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  4. 4 Ru RustSpain.com … 23
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  5. 5 Ru 404 RUST 2Х|ДЛ… 28
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  6. 6 Ru 404 RUST 2Х|ДЛ… 267
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Quick answers

from the figures on this page

Map and rules

What map is in play on Potato Land?

The map on Potato Land is procedural at size 3,000 with seed 50000, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Potato Land set, and what settings are in force?

Nothing in the name of Potato Land gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts Potato Land?

No region is published by Potato Land. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 15.235.23.5:20068 is the address it uses.

Which Rust version is Potato Land on?

On Linux, Potato Land is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Potato Land stay up, and how reliable is its uptime?

Potato Land is not online at the moment; the last sighting was 11 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipes and resets

What is the wiping pattern on Potato Land?

Potato Land's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Potato Land?

gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): It has 16 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Potato Land publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Potato Land come up?

The Rust Data Lab lists that include Potato Land are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Potato Land compare with other servers in the rankings?

Potato Land sits at #15,324 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does Potato Land have at the moment?

The last recorded sighting of Potato Land was 11 days 10 hours ago, and it is offline now.

How to join

How can you connect to Potato Land?

In Rust, press F1 and enter client.connect 15.235.23.5:20068. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp16
Max players It has 16 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.