Rust Data LabData lab · live
Live readings Servers11,621 Players40,265 Populated2,839 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,270, its rank

A Shockbyte Rust Server

Online 15.235.31.121:20838 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,270top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 28
    ShockRust | Blue | NoLimit no group limit · 151 on average 28/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 56
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 56/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 29/ 700
  6. 6 Ru RustSpain.com … 53
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 53/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 15.235.31.121:20838.

What Rust version does A Shockbyte Rust Server currently run?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 167398. The protocol must match for you to join; Steam will update your game.

Does A Shockbyte Rust Server stay up, and how reliable is its uptime?

At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 3 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Is A Shockbyte Rust Server known for smooth running?

Server fps averaged 239 over the last 48 hours, with 232 as the lowest. The entity count reached 8,214, including buildings, deployables and all other world items. Up to 4,012 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on A Shockbyte Rust Server?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 16 hours ago.

Lists and tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does A Shockbyte Rust Server place?

The seven-day player-hours table has A Shockbyte Rust Server at #15,270, in the top 69% of ranked servers.

How full is A Shockbyte Rust Server right now?

Of 75 slots, 0 are taken on A Shockbyte Rust Server right now. Over seven days the mean player count is 0.

Getting on

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 15.235.31.121:20838. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.