Element card · group Modded · atomic number 14,290, its rank
iParadiddle's Paradise
Offline 150.195.144.38:28050 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on iParadiddle's Paradise?
The map on iParadiddle's Paradise is procedural at size 4,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is iParadiddle's Paradise configured, and what rules apply?
The name of iParadiddle's Paradise carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does iParadiddle's Paradise sit?
Nothing about a region is published by iParadiddle's Paradise. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 150.195.144.38:28050 is the address it uses.
What Rust version does iParadiddle's Paradise currently run?
Rust network protocol 2635 and build 167398 on Windows is what iParadiddle's Paradise uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does iParadiddle's Paradise stay up, and how reliable is its uptime?
iParadiddle's Paradise is not online at the moment; the last sighting was 3 days 4 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 9 October 2026.
Wipe schedule
When does iParadiddle's Paradise wipe, and how often?
The record holds too few of iParadiddle's Paradise's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 5 hours ago.
Lists and tags
Which meanings sit behind the tags on iParadiddle's Paradise?
gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list iParadiddle's Paradise publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does iParadiddle's Paradise come up?
The Rust Data Lab lists that include iParadiddle's Paradise are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does iParadiddle's Paradise place?
The seven-day player-hours table has iParadiddle's Paradise at #14,290, in the top 64% of ranked servers.
What does the current player count on iParadiddle's Paradise tell you?
No live signal from iParadiddle's Paradise right now, which was last seen 3 days 4 hours ago. Averaged over the past week: 0 players, peaking at 1.
Connection
What steps get you onto iParadiddle's Paradise?
Open the console with F1 in Rust and type client.connect 150.195.144.38:28050. The Launch Rust button on this page does the same job through Steam.