Element card · group Modded · atomic number 16,911, its rank
recoil-recorder
Offline 150.220.36.225:28315 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on recoil-recorder?
Generated by the game, the map on recoil-recorder is procedural.
What rules has recoil-recorder set, and what settings are in force?
No gather rate appears in the name of recoil-recorder. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
Which location is recoil-recorder based in?
There is no region on record for recoil-recorder. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 150.220.36.225:28315.
Which Rust version is recoil-recorder on?
Rust network protocol 2633 and build 165217 on Windows is what recoil-recorder uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does recoil-recorder stay online?
Currently offline, recoil-recorder was last seen 30 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.
Wipes and resets
When does recoil-recorder wipe, and how often?
recoil-recorder's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 22 hours ago.
Where it appears
How should you read the tags on recoil-recorder?
These are the tags recoil-recorder makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does recoil-recorder come up?
These themed Rust Data Lab lists carry recoil-recorder: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does recoil-recorder hold among Rust servers?
The seven-day player-hours table has recoil-recorder at #16,911, in the top 71% of ranked servers.
How full is recoil-recorder right now?
The last recorded sighting of recoil-recorder was 30 days 22 hours ago, and it is offline now.
Getting on
What steps get you onto recoil-recorder?
In Rust, press F1 and enter client.connect 150.220.36.225:28315. Or click Launch Rust here to open Rust via Steam and connect automatically.