Element card · group Modded · atomic number 13,772, its rank
JackNovaServer
Offline 151.115.12.14:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on JackNovaServer?
A procedural map runs on JackNovaServer, generated by the game.
What settings and rules apply on JackNovaServer?
The name of JackNovaServer carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does JackNovaServer sit?
There is no region on record for JackNovaServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 151.115.12.14:28015.
Which Rust version is JackNovaServer on?
On Windows, JackNovaServer is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Does JackNovaServer stay up, and how reliable is its uptime?
JackNovaServer is not online at the moment; the last sighting was 22 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipe schedule
When does JackNovaServer wipe, and how often?
JackNovaServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 19 hours ago.
Tags, lists
What should you understand from the tags JackNovaServer carries?
The game's server browser reads the tags JackNovaServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does JackNovaServer appear in?
These themed Rust Data Lab lists carry JackNovaServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does JackNovaServer hold among Rust servers?
JackNovaServer sits at #13,772 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on JackNovaServer tell you?
JackNovaServer is offline at the moment; the last sighting was 22 days 16 hours ago.
Getting on
How can you connect to JackNovaServer?
You can connect by pressing F1 in Rust and entering client.connect 151.115.12.14:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.