Rust Data LabData lab · live
Live readings Servers11,618 Players39,491 Populated2,997 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 13,772, its rank

JackNovaServer

Offline 151.115.46.204:28015 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,772top 61%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 01:16 UTC29d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 102
    ShockRust | Blue | NoLimit no group limit · 156 on average 102/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 109
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 109/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 44/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 20/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on JackNovaServer?

The map on JackNovaServer is procedural, made by the game.

How is JackNovaServer configured, and what rules apply?

Nothing in the name of JackNovaServer gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts JackNovaServer?

No region is published by JackNovaServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 151.115.46.204:28015.

On what Rust version does JackNovaServer operate?

Rust network protocol 2634 and build 166494 on Windows is what JackNovaServer uses. The protocol must match for you to join; Steam will update your game.

Does JackNovaServer stay up, and how reliable is its uptime?

Currently offline, JackNovaServer was last seen 22 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipe schedule

When does JackNovaServer wipe, and how often?

The record holds too few of JackNovaServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 5 hours ago.

Where it appears

What should you understand from the tags JackNovaServer carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list JackNovaServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does JackNovaServer come up?

The Rust Data Lab lists that include JackNovaServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does JackNovaServer compare with other servers in the rankings?

Player hours over the last week put JackNovaServer at #13,772, inside the top 61% of ranked servers.

How full is JackNovaServer right now?

The last recorded sighting of JackNovaServer was 22 days 2 hours ago, and it is offline now.

How to join

What steps get you onto JackNovaServer?

You can connect by pressing F1 in Rust and entering client.connect 151.115.46.204:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.