Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group Modded · atomic number 7,922, its rank

JackNovaServer

Offline 151.115.61.180:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 2
Rank · atomic number#7,922top 36%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5221:0023:0002:0004:0007:0009:00Wiped Wed 28 Oct, 03:06 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:06 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on JackNovaServer?

Generated by the game, the map on JackNovaServer is procedural.

What settings and rules apply on JackNovaServer?

The name of JackNovaServer carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts JackNovaServer?

There is no region on record for JackNovaServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 151.115.61.180:28015 is the address it uses.

On what Rust version does JackNovaServer operate?

On Windows, JackNovaServer is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does JackNovaServer stay online?

JackNovaServer is not online at the moment; the last sighting was 35 hours ago. Across 1 full day, 10 of 24 hours were online, a rate of 42%. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on JackNovaServer, and at what time?

JackNovaServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 hours ago.

Where it appears

How should you read the tags on JackNovaServer?

These are the tags JackNovaServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does JackNovaServer appear in?

These themed Rust Data Lab lists carry JackNovaServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does JackNovaServer place?

The seven-day player-hours table has JackNovaServer at #7,922, in the top 36% of ranked servers.

How many players does JackNovaServer have at the moment?

No live signal from JackNovaServer right now, which was last seen 35 hours ago. Averaged over the past week: 1 players, peaking at 2. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

How to join

What steps get you onto JackNovaServer?

Open the console with F1 in Rust and type client.connect 151.115.61.180:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.