Element card · group Modded · atomic number 16,822, its rank
Test Server
Offline 151.240.103.167:38015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Server?
A procedural map runs on Test Server, generated by the game.
How is Test Server configured, and what rules apply?
The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does Test Server sit?
There is no region on record for Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 151.240.103.167:38015.
On what Rust version does Test Server operate?
On Windows, Test Server is running Rust network protocol 2634 and build 166318. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server stay up, and how reliable is its uptime?
Right now Test Server is offline, with its last appearance 27 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Test Server, and at what time?
Too few wipes are on record for Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166318 (Build): The game build is 166318; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
You will find Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does Test Server hold among Rust servers?
The seven-day player-hours table has Test Server at #16,822, in the top 70% of ranked servers.
What does the current player count on Test Server tell you?
The last recorded sighting of Test Server was 27 days 11 hours ago, and it is offline now.
Connection
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 151.240.103.167:38015. Or click Launch Rust here to open Rust via Steam and connect automatically.