Element card · group Modded · atomic number 15,835, its rank
Hotwire Test Renamed
Offline 151.240.92.72:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Hotwire Test Renamed?
Generated by the game, the map on Hotwire Test Renamed is procedural.
How is Hotwire Test Renamed configured, and what rules apply?
No gather rate appears in the name of Hotwire Test Renamed. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Hotwire Test Renamed?
Nothing about a region is published by Hotwire Test Renamed. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 151.240.92.72:28015.
Which Rust version is Hotwire Test Renamed on?
On Windows, Hotwire Test Renamed is running Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Hotwire Test Renamed for staying online?
Hotwire Test Renamed is not online at the moment; the last sighting was 20 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Hotwire Test Renamed, and at what time?
Too few wipes are on record for Hotwire Test Renamed to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours ago.
Where it appears
What should you understand from the tags Hotwire Test Renamed carries?
The game's server browser reads the tags Hotwire Test Renamed publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Hotwire Test Renamed appear in?
The Rust Data Lab lists that include Hotwire Test Renamed are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Hotwire Test Renamed compare with other servers in the rankings?
Player hours over the last week put Hotwire Test Renamed at #15,835, inside the top 72% of ranked servers.
How full is Hotwire Test Renamed right now?
The last recorded sighting of Hotwire Test Renamed was 20 days 4 hours ago, and it is offline now.
How to join
How can you connect to Hotwire Test Renamed?
Open the console with F1 in Rust and type client.connect 151.240.92.72:28015. The Launch Rust button on this page does the same job through Steam.