Rust Data LabData lab · live
Live readings Servers11,649 Players43,286 Populated3,030 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 16,601, its rank

Calvins Dev Server

Offline 151.243.93.248:20000 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#16,601top 72%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:49 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Calvins Dev Server?

A procedural map runs on Calvins Dev Server, generated by the game.

What rules has Calvins Dev Server set, and what settings are in force?

No gather rate appears in the name of Calvins Dev Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Calvins Dev Server?

There is no region on record for Calvins Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.243.93.248:20000 is the address it uses.

What Rust version does Calvins Dev Server currently run?

Rust network protocol 2633 and build 164530 on Linux is what Calvins Dev Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Calvins Dev Server stay up, and how reliable is its uptime?

Currently offline, Calvins Dev Server was last seen 33 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Calvins Dev Server?

Too few wipes are on record for Calvins Dev Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 2 hours ago.

What does a typical wipe day on Calvins Dev Server involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 2 hours in.

Where it appears

Which meanings sit behind the tags on Calvins Dev Server?

These are the tags Calvins Dev Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Calvins Dev Server appear in?

The Rust Data Lab lists that include Calvins Dev Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Calvins Dev Server compare with other servers in the rankings?

Player hours over the last week put Calvins Dev Server at #16,601, inside the top 72% of ranked servers.

How many players does Calvins Dev Server have at the moment?

The last recorded sighting of Calvins Dev Server was 33 days 1 hours ago, and it is offline now.

How to join

What is the way to join Calvins Dev Server?

You can connect by pressing F1 in Rust and entering client.connect 151.243.93.248:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.