Element card · group Modded · atomic number 16,601, its rank
Calvins Dev Server
Offline 151.243.93.248:20000 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 05:49 UTC37d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Calvins Dev Server?
A procedural map runs on Calvins Dev Server, generated by the game.
What rules has Calvins Dev Server set, and what settings are in force?
No gather rate appears in the name of Calvins Dev Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Calvins Dev Server?
There is no region on record for Calvins Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 151.243.93.248:20000 is the address it uses.
What Rust version does Calvins Dev Server currently run?
Rust network protocol 2633 and build 164530 on Linux is what Calvins Dev Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Calvins Dev Server stay up, and how reliable is its uptime?
Currently offline, Calvins Dev Server was last seen 33 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Calvins Dev Server?
Too few wipes are on record for Calvins Dev Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 2 hours ago.
What does a typical wipe day on Calvins Dev Server involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 2 hours in.
Where it appears
Which meanings sit behind the tags on Calvins Dev Server?
These are the tags Calvins Dev Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Calvins Dev Server appear in?
The Rust Data Lab lists that include Calvins Dev Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Calvins Dev Server compare with other servers in the rankings?
Player hours over the last week put Calvins Dev Server at #16,601, inside the top 72% of ranked servers.
How many players does Calvins Dev Server have at the moment?
The last recorded sighting of Calvins Dev Server was 33 days 1 hours ago, and it is offline now.
How to join
What is the way to join Calvins Dev Server?
You can connect by pressing F1 in Rust and entering client.connect 151.243.93.248:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.