Element card · group Modded · atomic number 16,853, its rank
LivingWorld isolated remediation validation
Offline 152.110.55.254:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on LivingWorld isolated remediation validation?
The map on LivingWorld isolated remediation validation is procedural, made by the game.
What rules has LivingWorld isolated remediation validation set, and what settings are in force?
The name of LivingWorld isolated remediation validation carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts LivingWorld isolated remediation validation?
No region is published by LivingWorld isolated remediation validation. Rust Data Lab shows a server's stated location, not a verified position of the machine. 152.110.55.254:28115 is the address it uses.
What Rust version does LivingWorld isolated remediation validation currently run?
On Windows, LivingWorld isolated remediation validation is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
How reliably does LivingWorld isolated remediation validation stay online?
LivingWorld isolated remediation validation is not online at the moment; the last sighting was 29 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does LivingWorld isolated remediation validation wipe, and how often?
LivingWorld isolated remediation validation's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 22 hours ago.
Lists and tags
Which meanings sit behind the tags on LivingWorld isolated remediation validation?
The game's server browser reads the tags LivingWorld isolated remediation validation publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LivingWorld isolated remediation validation come up?
These themed Rust Data Lab lists carry LivingWorld isolated remediation validation: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LivingWorld isolated remediation validation hold among Rust servers?
The seven-day player-hours table has LivingWorld isolated remediation validation at #16,853, in the top 71% of ranked servers.
How many players does LivingWorld isolated remediation validation have at the moment?
LivingWorld isolated remediation validation is offline at the moment; the last sighting was 29 days 22 hours ago.
How to join
How can you connect to LivingWorld isolated remediation validation?
Open the console with F1 in Rust and type client.connect 152.110.55.254:28115. The Launch Rust button on this page does the same job through Steam.