Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group Modded · atomic number 16,853, its rank

LivingWorld isolated remediation validation

Offline 152.110.55.254:28115 checked 29d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#16,853top 71%
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 198
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  4. 4 Ru 404 RUST 2Х|ДЛ… 83
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  6. 6 Ru RustSpain.com … 346
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Quick answers

from the figures on this page

Server setup

What map is in play on LivingWorld isolated remediation validation?

The map on LivingWorld isolated remediation validation is procedural, made by the game.

What rules has LivingWorld isolated remediation validation set, and what settings are in force?

The name of LivingWorld isolated remediation validation carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts LivingWorld isolated remediation validation?

No region is published by LivingWorld isolated remediation validation. Rust Data Lab shows a server's stated location, not a verified position of the machine. 152.110.55.254:28115 is the address it uses.

What Rust version does LivingWorld isolated remediation validation currently run?

On Windows, LivingWorld isolated remediation validation is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How reliably does LivingWorld isolated remediation validation stay online?

LivingWorld isolated remediation validation is not online at the moment; the last sighting was 29 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does LivingWorld isolated remediation validation wipe, and how often?

LivingWorld isolated remediation validation's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 22 hours ago.

Lists and tags

Which meanings sit behind the tags on LivingWorld isolated remediation validation?

The game's server browser reads the tags LivingWorld isolated remediation validation publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does LivingWorld isolated remediation validation come up?

These themed Rust Data Lab lists carry LivingWorld isolated remediation validation: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does LivingWorld isolated remediation validation hold among Rust servers?

The seven-day player-hours table has LivingWorld isolated remediation validation at #16,853, in the top 71% of ranked servers.

How many players does LivingWorld isolated remediation validation have at the moment?

LivingWorld isolated remediation validation is offline at the moment; the last sighting was 29 days 22 hours ago.

How to join

How can you connect to LivingWorld isolated remediation validation?

Open the console with F1 in Rust and type client.connect 152.110.55.254:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.