Rust Data LabData lab · live
Live readings Servers11,626 Players31,131 Populated2,740 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,958, its rank

PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map

Offline 152.114.192.109:28015 checked 26d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,958top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:05 UTC26d ago 0 – running 0
Fri 18 Sep, 09:53 UTC40d ago 1 halved by day 1 14 days 0
Fri 18 Sep, 02:18 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 0
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  4. 4 Ru 404 RUST 2Х|ДЛ… 16
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  5. 5 Ru RustSpain.com … 2
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Quick answers

from the figures on this page

Server setup

What map is in play on PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map?

PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map runs a procedural map of size 4,096 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map configured, and what rules apply?

Nothing in the name of PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map sit?

Nothing about a region is published by PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 152.114.192.109:28015.

What Rust version does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map currently run?

Rust network protocol 2634 and build 166586 on Linux is what PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map stay up, and how reliable is its uptime?

PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map is not online at the moment; the last sighting was 26 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map?

With no fixed rhythm, PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours ago.

How does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map?

The game's server browser reads the tags PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map come up?

You will find PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map compare with other servers in the rankings?

PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map sits at #15,958 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map have at the moment?

The last recorded sighting of PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map was 26 days 3 hours ago, and it is offline now.

How to join

What is the way to join PAL RUST | Ar - ﻲﺑﺮﻋ | King Kong Map?

You can connect by pressing F1 in Rust and entering client.connect 152.114.192.109:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.