Element card · group Modded · atomic number 15,416, its rank
Rust 2057 RPH
Offline 152.206.25.255:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
How is Rust 2057 RPH configured, and what rules apply?
No gather rate appears in the name of Rust 2057 RPH. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is off: Valve's VAC.
Server facts
In what location does Rust 2057 RPH sit?
There is no region on record for Rust 2057 RPH. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 152.206.25.255:28015.
On what Rust version does Rust 2057 RPH operate?
On Windows, Rust 2057 RPH is running Rust network protocol 2057. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rust 2057 RPH stay up, and how reliable is its uptime?
Currently offline, Rust 2057 RPH was last seen 43 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Rust 2057 RPH, and at what time?
Rust 2057 RPH's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 7 hours ago.
Where it appears
What should you understand from the tags Rust 2057 RPH carries?
mp70 (Max players): Player slots: 70; v2057 (Protocol): To join, your game must match protocol 2057; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; oxide (Oxide): The plugin framework in use is Oxide (uMod); hfc42598c (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Rust 2057 RPH publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust 2057 RPH appear in?
These themed Rust Data Lab lists carry Rust 2057 RPH: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded.
Player counts
What position does Rust 2057 RPH hold among Rust servers?
The seven-day player-hours table has Rust 2057 RPH at #15,416, in the top – of ranked servers.
What does the current player count on Rust 2057 RPH tell you?
The last recorded sighting of Rust 2057 RPH was 43 days 7 hours ago, and it is offline now.
How to join
How can you connect to Rust 2057 RPH?
Open the console with F1 in Rust and type client.connect 152.206.25.255:28015. The Launch Rust button on this page does the same job through Steam.