Element card · group Modded · atomic number 15,509, its rank
Rust 2057 RPH
Offline 152.207.108.218:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is Rust 2057 RPH configured, and what rules apply?
The name of Rust 2057 RPH carries no gather rate. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts Rust 2057 RPH?
No region is published by Rust 2057 RPH. Rust Data Lab shows a server's stated location, not a verified position of the machine. 152.207.108.218:28015 is the address it uses.
Which Rust version is Rust 2057 RPH on?
On Windows, Rust 2057 RPH is running Rust network protocol 2057. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust 2057 RPH for staying online?
Currently offline, Rust 2057 RPH was last seen 42 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
When does Rust 2057 RPH wipe, and how often?
The record holds too few of Rust 2057 RPH's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 20 hours ago.
Where it appears
How should you read the tags on Rust 2057 RPH?
The game's server browser reads the tags Rust 2057 RPH publishes, which are mp70 (Max players): 70 is the slot count; v2057 (Protocol): Protocol 2057 is required; join only if your game matches it; modded (Modded): Because plugins or settings change the game, it is filed under Modded; oxide (Oxide): Plugins run through Oxide (uMod); hfc42598c (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust 2057 RPH come up?
The Rust Data Lab lists that include Rust 2057 RPH are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.
Player counts
Against other Rust servers, where does Rust 2057 RPH place?
Rust 2057 RPH sits at #15,509 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Rust 2057 RPH have at the moment?
No live signal from Rust 2057 RPH right now, which was last seen 42 days 20 hours ago.
Connection
How can you connect to Rust 2057 RPH?
Open the console with F1 in Rust and type client.connect 152.207.108.218:28015. The Launch Rust button on this page does the same job through Steam.