Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

My Untitled Rust Server

Offline 153.156.111.146:28025 checked 9d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:02 UTC9d ago 0 – running 0
Sun 18 Oct, 06:53 UTC11d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

What settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Untitled Rust Server based in?

There is no region on record for My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 153.156.111.146:28025 is the address it uses.

What Rust version does My Untitled Rust Server currently run?

Rust network protocol 2634 and build 167781 on Windows is what My Untitled Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Untitled Rust Server for staying online?

My Untitled Rust Server is not online at the moment; the last sighting was 9 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Untitled Rust Server?

Too few wipes are on record for My Untitled Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was made.

On My Untitled Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Untitled Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

These themed Rust Data Lab lists carry My Untitled Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does My Untitled Rust Server hold among Rust servers?

My Untitled Rust Server sits at #15,351 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

No live signal from My Untitled Rust Server right now, which was last seen 9 days 1 hours ago.

Getting on

What is the way to join My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 153.156.111.146:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.