Rust Data LabData lab · live
Live readings Servers11,595 Players34,229 Populated2,837 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

Test

Offline 153.170.109.3:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 47
    ShockRust | Blue | NoLimit no group limit · 158 on average 47/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 53
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 27/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 10/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

The map on Test is procedural, made by the game.

What settings and rules apply on Test?

Nothing in the name of Test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Test sit?

Nothing about a region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.170.109.3:28015 is the address it uses.

Which Rust version is Test on?

Rust network protocol 2635 and build 167781 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test for staying online?

Currently offline, Test was last seen 4 days 17 hours ago. For the last 5 full days, 1 of 120 hours were online, giving 1% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Test wipe, and how often?

Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 6 hours ago.

Lists and tags

How should you read the tags on Test?

These are the tags Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

The Rust Data Lab lists that include Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Test compare with other servers in the rankings?

Test sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Test have at the moment?

Test is offline at the moment; the last sighting was 4 days 17 hours ago. The seven-day average for this server is 0 players.

How to join

What steps get you onto Test?

You can connect by pressing F1 in Rust and entering client.connect 153.170.109.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.