Element card · group Modded · atomic number 13,097, its rank
Solo Lab
Offline 153.192.172.214:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Solo Lab?
The map on Solo Lab is procedural, made by the game.
How is Solo Lab configured, and what rules apply?
Nothing in the name of Solo Lab gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Solo Lab based in?
There is no region on record for Solo Lab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 153.192.172.214:28015 is the address it uses.
Which Rust version is Solo Lab on?
On Windows, Solo Lab is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Solo Lab stay up, and how reliable is its uptime?
Right now Solo Lab is offline, with its last appearance 5 days 14 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Solo Lab wipe, and how often?
The record holds too few of Solo Lab's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.
Where it appears
What should you understand from the tags Solo Lab carries?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Solo Lab publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Solo Lab appear in?
You will find Solo Lab on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Solo Lab place?
The seven-day player-hours table has Solo Lab at #13,097, in the top 59% of ranked servers.
What does the current player count on Solo Lab tell you?
Solo Lab is offline at the moment; the last sighting was 5 days 14 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Connection
How can you connect to Solo Lab?
Open the console with F1 in Rust and type client.connect 153.192.172.214:28015. The Launch Rust button on this page does the same job through Steam.