Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Vanilla · atomic number 15,917, its rank

Isolated save recovery check

Offline EA 153.246.233.123:38015 checked 26d ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,917top 69% · #487 in EA
Last wipe33d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 64
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 64/ 200
  2. 2 Ru Rustafied.com … 24
    Rustafied.com - SEA Long EA · groups of 16+ · monthly · 27 on average 24/ 100
  3. 3 Fa [SEA] Facepunc… 4
    [SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average 4/ 250
  4. 4 Fa [SEA] Facepunc… 7
    [SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 7/ 300
  5. 5 Ru RustGalaxy Nex… 8
    RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average 8/ 50
  6. 6 No nomarust LL | … 3
    nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 3/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Isolated save recovery check?

A procedural map runs on Isolated save recovery check, generated by the game.

What settings and rules apply on Isolated save recovery check?

Nothing in the name of Isolated save recovery check gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

Which location is Isolated save recovery check based in?

With its EA tag, Isolated save recovery check places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 153.246.233.123:38015.

Which Rust version is Isolated save recovery check on?

Rust network protocol 2634 and build 166586 on Linux is what Isolated save recovery check uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Isolated save recovery check for staying online?

Isolated save recovery check is not online at the moment; the last sighting was 26 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipes and resets

What is the wiping pattern on Isolated save recovery check?

Estimated from the force wipe is when Isolated save recovery check next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 33 days 8 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on Isolated save recovery check?

These are the tags Isolated save recovery check makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Isolated save recovery check appear in?

The Rust Data Lab lists that include Isolated save recovery check are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Isolated save recovery check hold among Rust servers?

Seven-day player hours place Isolated save recovery check at #15,917 overall, #487 in Asia and in the top 69% of ranked servers.

What does the current player count on Isolated save recovery check tell you?

Isolated save recovery check is offline at the moment; the last sighting was 26 days 12 hours ago.

How to join

What steps get you onto Isolated save recovery check?

Open the console with F1 in Rust and type client.connect 153.246.233.123:38015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.