Element card · group Modded · atomic number 14,090, its rank
My Local Testing Server
Offline 153.66.129.99:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC40d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Local Testing Server?
A procedural map runs on My Local Testing Server, generated by the game.
How is My Local Testing Server configured, and what rules apply?
No gather rate appears in the name of My Local Testing Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
Which location is My Local Testing Server based in?
Nothing about a region is published by My Local Testing Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 153.66.129.99:28015.
What Rust version does My Local Testing Server currently run?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Local Testing Server stay up, and how reliable is its uptime?
Right now My Local Testing Server is offline, with its last appearance 40 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipes and resets
How often does a wipe happen on My Local Testing Server, and at what time?
The record holds too few of My Local Testing Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 40 days 12 hours ago the current world was made.
What does a typical wipe day on My Local Testing Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
How should you read the tags on My Local Testing Server?
These are the tags My Local Testing Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Local Testing Server come up?
These themed Rust Data Lab lists carry My Local Testing Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does My Local Testing Server hold among Rust servers?
My Local Testing Server sits at #14,090 for seven-day player hours, placing it in the top – of ranked servers.
How many players does My Local Testing Server have at the moment?
The last recorded sighting of My Local Testing Server was 40 days 11 hours ago, and it is offline now.
How to join
What steps get you onto My Local Testing Server?
Open the console with F1 in Rust and type client.connect 153.66.129.99:28015. The Launch Rust button on this page does the same job through Steam.