Element card · group Modded · atomic number 15,150, its rank
Fightin 5th Local
Offline 153.66.205.134:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 03:35 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Fightin 5th Local?
A procedural map runs on Fightin 5th Local, generated by the game.
How is Fightin 5th Local configured, and what rules apply?
Nothing in the name of Fightin 5th Local gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Fightin 5th Local based in?
There is no region on record for Fightin 5th Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.66.205.134:28015 is the address it uses.
What Rust version does Fightin 5th Local currently run?
Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Fightin 5th Local stay online?
Right now Fightin 5th Local is offline, with its last appearance 13 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Wipe days
How often does a wipe happen on Fightin 5th Local, and at what time?
Too few wipes are on record for Fightin 5th Local to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 15 days 4 hours ago the current world was made.
What does a typical wipe day on Fightin 5th Local involve?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on Fightin 5th Local?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Fightin 5th Local publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Fightin 5th Local come up?
The Rust Data Lab lists that include Fightin 5th Local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Fightin 5th Local compare with other servers in the rankings?
Player hours over the last week put Fightin 5th Local at #15,150, inside the top 70% of ranked servers.
How many players does Fightin 5th Local have at the moment?
Fightin 5th Local is offline at the moment; the last sighting was 13 days 23 hours ago.
How to join
How can you connect to Fightin 5th Local?
You can connect by pressing F1 in Rust and entering client.connect 153.66.205.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.