Element card · group Modded · atomic number 15,996, its rank
Fightin 5th Local
Offline 153.66.205.27:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Fightin 5th Local?
The map on Fightin 5th Local is procedural, made by the game.
What settings and rules apply on Fightin 5th Local?
Nothing in the name of Fightin 5th Local gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Fightin 5th Local?
There is no region on record for Fightin 5th Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 153.66.205.27:28015.
What Rust version does Fightin 5th Local currently run?
On Windows, Fightin 5th Local is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Fightin 5th Local stay online?
Currently offline, Fightin 5th Local was last seen 24 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Wipe schedule
When does Fightin 5th Local wipe, and how often?
Fightin 5th Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 11 hours ago.
Lists and tags
What should you understand from the tags Fightin 5th Local carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Fightin 5th Local publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Fightin 5th Local appear in?
You will find Fightin 5th Local on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Fightin 5th Local place?
The seven-day player-hours table has Fightin 5th Local at #15,996, in the top 71% of ranked servers.
What does the current player count on Fightin 5th Local tell you?
No live signal from Fightin 5th Local right now, which was last seen 24 days 22 hours ago.
How to join
What is the way to join Fightin 5th Local?
You can connect by pressing F1 in Rust and entering client.connect 153.66.205.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.