Element card · group Modded · atomic number 15,996, its rank
Fightin 5th Local
Offline 153.66.205.59:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Fightin 5th Local?
A procedural map runs on Fightin 5th Local, generated by the game.
How is Fightin 5th Local configured, and what rules apply?
Nothing in the name of Fightin 5th Local gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Fightin 5th Local?
No region is published by Fightin 5th Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 153.66.205.59:28015.
On what Rust version does Fightin 5th Local operate?
Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Fightin 5th Local for staying online?
Fightin 5th Local is not online at the moment; the last sighting was 24 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Fightin 5th Local?
Fightin 5th Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.
Lists and tags
What should you understand from the tags Fightin 5th Local carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Fightin 5th Local publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Fightin 5th Local appear in?
You will find Fightin 5th Local on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Fightin 5th Local compare with other servers in the rankings?
The seven-day player-hours table has Fightin 5th Local at #15,996, in the top 71% of ranked servers.
How full is Fightin 5th Local right now?
No live signal from Fightin 5th Local right now, which was last seen 24 days 20 hours ago.
How to join
What steps get you onto Fightin 5th Local?
Open the console with F1 in Rust and type client.connect 153.66.205.59:28015. The Launch Rust button on this page does the same job through Steam.