Element card · group Modded · atomic number 15,151, its rank
Fightin 5th Local
Offline 153.66.207.126:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Fightin 5th Local?
A procedural map runs on Fightin 5th Local, generated by the game.
What rules has Fightin 5th Local set, and what settings are in force?
The name of Fightin 5th Local carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Fightin 5th Local sit?
No region is published by Fightin 5th Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 153.66.207.126:28015 is the address it uses.
What Rust version does Fightin 5th Local currently run?
On Windows, Fightin 5th Local is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Fightin 5th Local for staying online?
Currently offline, Fightin 5th Local was last seen 13 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Wipe days
What is the wiping pattern on Fightin 5th Local?
The record holds too few of Fightin 5th Local's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 4 hours ago.
Lists and tags
How should you read the tags on Fightin 5th Local?
The game's server browser reads the tags Fightin 5th Local publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Fightin 5th Local come up?
The Rust Data Lab lists that include Fightin 5th Local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Fightin 5th Local place?
Fightin 5th Local sits at #15,151 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on Fightin 5th Local tell you?
Fightin 5th Local is offline at the moment; the last sighting was 13 days 22 hours ago.
Getting on
How can you connect to Fightin 5th Local?
In Rust, press F1 and enter client.connect 153.66.207.126:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.